The Universe of League of Legends

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Everyone has ever heard about League of Legends but a few of us has tried to play the game. That’s not fair! Once exploring the universe, a man is at risk to stay in love with the game for ever: detailed plot, attractive characters and creeping history.

The main event venue for the game is a dimension called Runterra. In Runterre, champions are heroes and villains, with their biography. There are characters from another world called the Abyss. The game’s universe went through two phases: the original, which was a canon in the period 2009-2014, and the updated, which has been in effect from 2014 to the present [68].

The original version of the universe was built with an attempt to explain the actions taking place in the game. According to the original version, Valoran was controlled by extremely powerful magicians who could intimidate other peoples in accordance with their vagaries. They created the War Institute, also known as the League of Legends, to resolve disputes, and which acted like an international sports League. In these disputes, Summoners (i.e. players) could control any greatest hero or villain, thereby justifying why a team of 5 characters who all hated each other is possible. In addition, these magicians had the power to weaken the characters to “level 1” before each match, for greater justice. The powers of some of the characters were even sealed by the Institute of War because of their too great power, for example, the demigods Cale and Morgana. This explained why the characters can take part in several matches and re-retrain abilities each time. After the match, “Refereeing” sometimes issued a verdict, according to which the winning Summoners could give land and privileges to those whom they favored.

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  1. League of Legends (Classic mode) involves the streaming of a multiplayer game.
  2. Should members of staff commit errors or should any software failures occur at the time of bet acceptance (e.g. obvious misprints in the odds, inconsistencies between the odds displayed in the Sports/Live sections and on the bet slip etc.), or should there be other indications of bets accepted incorrectly, the bookmaker is entitled to declare such bets void.
  3. Bets are accepted before the start of a match as well as during the course of a match (Live bets). All matches are streamed online.
  4. The winner of a map or the winner of a match is declared once nexus of the opposing team has fallen or the opposite team have given up.
  5. A match shall be deemed abandoned if it lasts less than 15 minutes.
  6. A match shall be deemed abandoned if one of the players quits the game before 15 minutes have elapsed.
  7. A match shall be deemed abandoned if one of the players goes offline before 15 minutes have elapsed and later quits the game altogether.
  8. A match shall be deemed abandoned if one of the players becomes inactive in the first 15 minutes of the game and it is later declared that the player left the game within the first 20 minutes.
  9. Should one or several players quit the game before its completion, but after 15 minutes of play have elapsed, stakes will not be refunded. Bets on the match will be settled in any case.
  10. A random match is streamed online. Real random players participate.
  11. THE FOLLOWING MARKETS ARE AVAILABLE:
    • W1 and W2;
    • Total Frags;
    • Team To Be The First To Destroy Inhibitor;
    • Total Even/Odd.

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